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Mr So And So Sketchbook Assignments

Your sketchbook assignment for next week is a 1-point perspective drawing of your house. You should look at your house so that the front is flat and facing you, but you can still see some of at least one side of your house. This will likely mean that you have to stand slightly off-center, and a bit further away from your house so that you can see the walls that are moving away from you.

As I state in the directions (on the sketchbook handout that I gave you at the beginning of the quarter), if it’s too cold to stay outside and draw from real life, then you can take a picture of your house and draw from that. HOWEVER, you must print the picture out on a full-size piece of paper – do NOT try and draw it from your little iPhone screen (even if you have a big phone) – you will not be able to see enough detail and your sketch will be lacking.

Below is a video on how 1-point perspective works. I plan on doing a demonstration of this on Monday, but if you want to do your sketchbook this weekend, this will be pretty close to what we’re going to do on Monday. The biggest thing to keep in mind is that 1 point perspective means that the front wall of the house is facing you flat and square-on. If you are standing too far to the corner of your house, then you will be moving into 2-point perspective, and that’s a completely different set of rules.

 

 

Also, here are some examples of buildings drawing in 1-point perspective. Note how the front wall of the house is flat and facing the viewer. This is essential when drawing in 1-point perspective! Also, some of these examples don’t have any shading at all – Remember – you must shade your sketches so the objects have the appearance of a 3-dimensional form!

 

WAVERLY-SHELL ROCK SENIOR HIGH SCHOOL, Waverly, Iowa
Keeping a sketchbook is a crucial part of an Artist's creative development.  Sketchbooks should be a reflection of each individual student.   Sketchbooks should include independent sketchbook entries, classroom notes and project thumbnails and anything else they find inspirational. 

Sketchbook Assignments:
As an artist, you need to do at lease one finished sketchbook per week and file it in your folder.  The purpose of a sketchbook is to encourage you to look harder at things, use your imagination, and explore ideas and techniques that interest, challenge and stimulate you.  In addition to weekly sketchbook assignments, you are encouraged to fill the file with your own work and drawings of your choice.  Use your sketchbook file as a place to let out your ideas and thoughts through your art sketchbook.

Each sketchbook assignment should take between 20 and 60 minutes.  Feel free to complete sketchbook assignments on your "down time."   The assignments are worth 10 points each. 
Sketchbooks will be assessed on techniques, processes and individual growth.  There will be periodic checkpoints for the instructor to assess where the student is in his or her growth in drawing.

        YOUR DRAWING MUST:
            •  fill the entire sketchbook page
            •  include color or shading
            •  show great attention to detail and creativity
            •  not be traced
            •  be free of careless mistakes (finger prints, smudges, rips, stains, etc.)
            •  be chosen off the following lists

Listed below are ideas for sketchbook projects that students should use.  They will be assigned by Drawing Sketch Bank, not individually, allowing students the opportunity to find a theme they feel most interested in.

For each sketchbook drawing, label with the sketchbook number, the bank used and the concept or theme you are expressing for that specific assignment.
                     ----------------------------------------------------
                      Name:__________________
                      SB Assignment #:________
                      SB Bank #:______________
                      SB Concept : ____________


                        *  DRAWING SKETCH BANK ONE  *
DRAW:               
• Draw a pile of shoes
• looking from an interior space to an exterior space (IE: a doorway)
• a figure drawn in an unusual perspective
• still life objects
• reflective objects
• self portraits with expression or mood
• drawing in an artists style
• distorted reflections
• action
• anatomy
• shaded 3D forms showing strong contrast
• architectural drawing
• art history prints & design elements

                    *  DRAWING SKETCH BANK TWO *
  • A grouping of seashells
  • A single flower with all its leaves, etc.
  • A cluttered place close-up
  • A pile of dishes sitting on the sink
  • Your favorite food with the wrapper included, and product showing
  • A close up set of 3-5 pieces of popped popcorn
  • A close up of the various pieces from a game, the board, box, etc.
  • A set of keys and a couple other items from your pocket or purse
  • Your shoes or sandals (off your feet)
  • Your sunglasses and what they reflect
  • Your digital camera with the last image showing
  • Your computer from an angle you do not usually view it, cords and all
  • A view out a window of your choice (with motion or still) showing inside and out
  • A shiny Christmas ornament and the view it reflects
  • A magnifying glass and what it is magnifying as well as the space around it that is unmagnified
  • A grouping of photographs of you, your family or friends in collage form
  • Your school books positioned in an interesting manner
  • A single object of choice drawn from several views with significantly different light sources in each view
  • Something you view from a prone position looking up at whatever it is
  • Your pet or favorite object from 3 distinctly different views
  • Junk food with wrapper
  • Part of a vehicle
  • Instead of a hand... your foot ( no socks or shoe)
  • Something not pretty (one of the 8th grades favorites)
  • An interior of something (once a student did the inside of a jar of peanut butter)
  • Inside of closet
  • 3 unlikely objects together
  • Your Mother's or Father's choice
  • Part of any object (mystery draw)
  • A scene that depicts peace

           *    DRAWING SKETCH BANK THREE   *

Here are just a few of words and phrases : (Consider a mind map and web all the possibilities for all the words)

  • Conflict of interests
  • More than meets the Eye (I)
  • Me, myself, and I (eye)
  • Warped
  • Nightmares/Other worlds
  • Habits
  • Food ..
  • The seasons
  • The End
  • Pairs
  • I get around
  • Balance
  • Home is where...
  • All that glitters...
  • Pretty -- as a picture
  • Layer it on
  • So transparent
  • A touch of __________?
  • Messing around
  • Over the edge
  • The senses
  • Threads
  • It's my nature
  • Take cover
  • It's not easy being green
  • Color outside the lines
  • Hot and cold
  • Lemon Yellow
  • Black and White & red all over
  • sunset
  • Metallics
  • Autumn
  • Forest floor.
     * DRAWING SKETCH BANK FOUR  *

  • Draw a portrait using light and shadow- place the light from different angles than "normal" -under the chin, behind the head, in front of the face.
  • Study your feet and shoes. Draw them in different positions and from different angles and views.
  • Draw studies of your hands. Try a variety of positions or overlapping them.
  • Draw a figure in an environment from your observation- in motion, and standing still.
  • Draw in imaginary place- remember to show rich details.
  • Do a self portrait. This can be full body view or face only. Accuracy !! Gesture drawings of people, things, or animals in motion.
  • Contour line drawings of figures or objects.
  • Draw several studies of your eyes, nose, and mouth in a variety of positions and poses.
  • Focus on drapery and pattern: a shirt over a chair, a sheet around a banister, etc.
  • Draw everything you can see from where you are positioned: this can be from imagination, like if you were in a hot air balloon, ant sized, etc.
  • Draw a man made object.
  • Draw a metallic object and everything you see in it.
  • Draw or design any kind of vehicle.
  • Draw an object of interest from 3 different views.
  • Draw using 2 point perspective.
                  

              *  DRAWING SKETCH BANK FIVE  *
  • Draw the inside of a mechanical object.
  • Filling the page with them, overlap two dimensional forms and pick a direction for the light to hit them from. Shade accordingly.
  • Draw your reflection in any shiny surfaced object.
  • Draw a landscape from observation. Remember to show foreground, middle ground, and background.
  • Draw your home and what's around it.
  • Draw family members with things that they cherish.
  • Draw the interior of your room and what's in it- from wherever you're sitting: on floor, up on bed, from ceiling looking down.
  • Study the forms, shapes, lines and textures and colors of trees.
  • Draw animals from life ( if you can't see them live, copy them from a reference book.)
  • Draw a plant with as much detail as possible using line contour and line variation.
  • Arrange a still life and draw it with shading.
  • Draw bottles and cans- have the cans crunched up for lots of detail and contrast to the bottles' smoothness.
  • Draw dishes in a drainer, with shading.
  • Create a fantasy building and landscape.
  • Create a series of positive and negative space designs.
  • Draw a piece of furniture and use color to show the textures and shadows.
  • Draw a still life with one to three pieces of patterned cloth in it. Show color and patterns.
  • Focus on textures in a drawing.

              * DRAWING SKETCH BANK SIX *
                    “Discovering Drawing” 


– Landscape environment  (pg. 39)
– View or subject to develop with wax resist  (pg.45)
– Studies of drawing tools or box  (pg. 57)
– Demonstrate understanding  (pg. 65)
– Still-life arrangement of 3-5 objects  (pg. 73)
– Variety of paper types/textures (still life)  (pg. 78)
– Simple Organic vs. Geometric  (pg. 87)
– Weather report observation  (pg. 98)
– Unusual landscape forms/combinations of elements  (pg. 107)
– View from your widow  (pg. 129)
– Drawing a casual portrait  (pg. 139)
– Weighted line contour drawing  (pg. 142)
– Facial features (eyes)  (pg. 144)
– Facial features (noses)  (pg. 147)
– Simple Portrait  (pg. 148)
– Portraits with color  (pg. 150)
– Four frames (portraits)
  (pg. 155)
 


           * DRAWING SKETCH BANK SEVEN *
  • Using color (no black) and light (white) create a Impressionist style landscape drawing- remembering to optically mix colors by placing compliments next to each other.
  • Transform an object from a realistic view to a Cubist representation (using several different view points within the same frame) in a progression of 4 steps.
  • Draw yourself using a strong light on one side or angle of your face, focusing on the shapes of the shadows of your facial features- excellent shading practice.
  • Try several studies of DRAPERY- a towel, shirt, or blanket draped around or on another object to create lots of wrinkles; focusing on shapes of folds and creases and the shadows that are created by them.
  • Advanced drapery- try the same exercise with a patterned cloth in color.
  • Take out a library book on any artist of your choosing and duplicate their art work. - Please make a Xerox copy of it for my reference.
  • Create a series of drawings of people in motion- playing sports; doing housework; etc. Try to overlap several views of the action as it progresses- use light sketchy lines; it will help.
  • Design a tattoo for someone particular- a celebrity; teacher; etc.
  • Draw from imagination with s much rich detail as possible- if you were awakened by a crash in the middle of the night; what would it be from?
  • Draw yourself 50 years from now; including your surroundings, possessions, etc.
  • Illustrate a favorite story of yours told by a grandparent; uncle, or other relative.
  • Design a CD cover for a musical group ( no gangster rap, peace signs; pot leaves, or conventional, unoriginal or violent imagery will be accepted !!)
  • Draw your greatest fear; your biggest hope; or your dream for your future.
  • Draw a series of animals in motion.


               * DRAWING SKETCH BANK EIGHT*
* Illustrate your favorite poem
* Draw the contents of a trash can
* Drawing of a house plant (real or artificial)
* Draw an object with a surface texture.
* Draw tools used in certain professions
* Draw a tennis shoe
* draw a grouping of leaves
* Draw something you might find in a department store display
* Draw a large jar and fill it up with something (candy, toys, rock, etc)
* Design a school desk
* Draw your favorite snack food
* Draw an object melting
* Draw a bowl of fruit, shade it.
* Draw hands holding something
* Draw a mechanical object
* word picture: select a word that bring to mind a mental picture,
*Draw the word as the shape of the object. such as the word apple in the shape of an apple, or apples spelling out the word.
* Draw popcorn
* Keyhole: what would you see through a key hole


                 *  DRAWING SKETCH BANK NINE  *
  1. Draw a portrait of a family member using light and shadow.
  2. Draw a room in 2-point perspective.
  3. Draw a reflective object and everything that you see in it.
  4. Draw a landscape from observation (not from photograph).  Make sure to show foreground, middle ground and background.
  5. Draw the objects that are currently on your desk, nightstand, or dresser.
  6. Draw a still life of at least 5 objects without picking up your pen or looking at your paper (continuous contour line drawing).
  7. Draw a unique object from 3 different angles (ex: bird's eye, eye level, worm's eye).
  8. Draw a flower arrangement using shading and value.
  9. Design a tattoo for someone famous.
  10. Design a logo for your own clothing brand.
  11. Draw what you see in the rear-view mirror of your car (not while you are driving, please).
  12. Draw your friends sitting down and eating lunch.
  13. Draw a moving object.
  14. Draw your mother or father asleep in a chair.
  15. Draw what is outside of your bedroom window.
  16. Draw a self portrait.
  17. Draw a self portrait of you in 30 years.
  18. Draw a pile of tools.
  19. Draw the interior of your dishwasher when it is full.
  20. Draw your favorite meal.

               *  DRAWING SKETCH BANK TEN  *
•  A piece of cake, making it look delicious
•  An object through a magnifying glass/lens
•  Something floating
•  Inside your closet
•  The contents of your desk drawer
•  A pile of laundry waiting to be washed
•  Your hand holding a variety of objects
•  Your hand in multiple positions (no tracing)
•  Yourself in the mirror
•  A dark object in a light environment
•  A light object in a dark environment
•  The guests at a Halloween party
•  What you would see in the rear-view mirror of your car
•  Lie on the floor and draw what is at your eye-level
•  Your favorite quiet place
•  A noisy place
•  An object lit by candle light
•  An apple, a postcard, a hammer and a goldfish together
•  Your family as insects

             *  DRAWING SKETCH BANK ELEVEN  *
  • LOOKS LIKE ME!  Draw what you would look like with animal features.
  • UNUSUAL COMBINATION - Combine two objects that normally do not        belong together.
  • ZOOLOGY GONE WILD - Create an entirely new animal using parts from a variety of other animals.
  • IN THE DARK - Don't draw anything except the shadows they cast.
  • IT'S ALIVE - Take something man-made and turn it into something  that's  biomorphic (the shape of a living organism).
  • SIDEKICK - You are a superhero.  Draw your sidekick.
  • HANDY DANDY - Draw a self-portrait with your opposite hand.
  • THREEBIES -Take 3 selfies in an extreme emotion and draw each.
  • WRONG into RIGHT - Design a combination of word and images to protest something you believe is wrong.
  • THE U TOOL - Design a new tool.
  • HOW TO GET THERE - Invent a new mode of transportation.
  • REFLECTION - Draw something that is reflective.
  • COMBINATION - Draw something that combines a cube, cylinder and sphere.
  • SWEET TREAT - Draw a close up of your favorite candy.
  • THIRSTY FOR DISTORTION - Draw something placed behind a glass of water.
  • MY PLACE - Draw your house in detail from memory.
                      * DRAWING SKETCH BANK TWELVE *
  • ANY OLD HOUSE - Draw a house with as much detail as possible.
  • THE OLD WOMAN WHO LIVED IN A SHOE - Draw your modern version of a house made out of a shoe.
  • TAKE A PEEK INTO THE FUTURE - Draw what a city may look like in the future.
  • FASHION FEMALE - Do a fashion drawing of a female human figure.
  • FASHION MALE - Do a fashion drawing of a male human figure.
  • DREAM CAR - Draw your dream car.
  • SHHH!!- Draw what you are hearing right now.
  • THIS WAY OR THAT - Create a full-page composition using a combination of 3-D and 2-D Arrows.  Use overlapping to break up the spaces into interesting negative shapes.
  • KNOCK KNOCK - Illustrate a school appropriate joke.
  • A TOASTER POP UP - Draw your toaster but instead of toast or a pastry, what pops out of your toaster is a ???????
  • DEFROSTING - Draw the contents of your refrigerator.
  • NOTE TO SELF - Draw a pile of notes to myself.
  • MAN OVERBOARD!!